Despite Xbox console sales doubling YoY, hardware sales across the US are down 62% | US Monthly Charts
US video game spending dropped to $4.5 billion in June 2026, dragged down by a 62% hardware decline following the anniversary of the Nintendo Switch 2 launch.

Total projected video game sales in the United States fell by 20% year-on-year in June 2026, dropping from $5.7 billion in June 2025 to $4.5 billion, according to market data from Circana reported by GamesIndustry.biz. The sharp contraction was primarily led by a steep decline in hardware revenue.
Revenue fell across every major industry category for the month. Software spending decreased by 12% year-on-year, while accessories spending dropped 21% over the same period.
Hardware Downturn Driven by Tough Comparison
Hardware revenue took the hardest hit in June 2026, dropping 62% year-on-year from $1 billion in June 2025 down to $383 million. According to reporting from GamesIndustry.biz, this drastic drop is largely attributable to the release of the Nintendo Switch 2 in June 2025, which set an unnaturally high baseline for hardware sales the previous year.
Despite the overarching hardware slump, Xbox consoles saw a notable surge, doubling their sales year-on-year.
Year-to-Date Market Trajectory
Although June experienced a major drop in overall consumer spending, the broader US gaming market remains stable for the year so far. Total year-to-date sales across hardware and software remain broadly flat, tracking at a modest decrease of approximately 1% compared to the same point in the previous year.
Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards
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