Roblox announce plans to let people AI generate basic games using text prompts stuck into a mobile app, but claim that won't fill their homepage with AI slop
Roblox has announced plans to launch a new mobile-centric AI tool called "Build," which will allow users to generate basic games directly from their mobile devices using text…
How this story was made: AI-assisted research and drafting; reviewed and published by Jakkin. Editorial standards

Roblox has announced plans to launch a new mobile-centric AI tool called "Build," which will allow users to generate basic games directly from their mobile devices using text prompts. According to reporting by Rock Paper Shotgun, testing for the new tool is scheduled to begin on July 28, 2026, alongside a broader suite of AI tools designed for Roblox Studio.
The "Build" tool leverages a combination of open-source and proprietary Roblox AI models. These models have been trained on a dataset of 3D models and gaming-specific data, enabling them to generate functional 3D objects and scenes from simple text inputs. Once a scene is generated, mobile creators can rearrange the individual elements before publishing their games to the wider platform.
Mobile Platform Integration and Launch Window
The introduction of "Build" marks a significant shift toward mobile-first game creation within the Roblox ecosystem. By bringing these generative capabilities to the mobile app, Roblox aims to lower the barrier to entry for game development.
While the creation tool itself is designed to run on the mobile app, it remains unconfirmed whether the games generated through "Build" will be playable exclusively on mobile devices or if they will also be accessible to players on PC. Additionally, specific details regarding regional rollout phases for the mobile update have not yet been disclosed by the company.
Optimization and Monetization Agents
Alongside the "Build" mobile tool, Roblox is planning to release a trio of AI agent tools in the coming months to assist developers with game management, performance, and monetization. This suite includes an "experiment agent" specifically designed to help creators optimize player engagement, retention, and monetization strategies.
Additionally, Roblox will introduce a "playtesting agent" to assist creators in identifying and resolving bugs within their projects. These tools are intended to streamline the post-generation workflow, helping creators turn basic AI-generated concepts into viable, functional games.
Discovery Systems and Quality Control
With the potential influx of quickly generated games, concerns have been raised regarding the quality of content on the platform. However, Roblox claims that the integration of "Build" and other AI tools will not result in the homepage being filled with "AI slop" or low-effort content.
The company stated that its internal discovery systems are built to prioritize games that demonstrate long-term player retention. Because Roblox’s algorithm favors sustained engagement, games that fail to attract and keep players will not be visible on the homepage, keeping the discoverable quality of games consistent.
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