The State of Every PlayStation Studio - July 2026
An overview of Sony's PlayStation Studios highlights upcoming titles like Marvel's Wolverine and God of War Laufey alongside recent internal restructuring.

Sony's PlayStation 5 lineup in July 2026 presents a shifting ecosystem defined by new original IPs, high-profile sequels, and ongoing studio restructuring, according to a report by IGN. First-party releases have been limited so far this year, with Housemarque’s Saros—which launched in April 2026—marking the main flagship release. Additionally, Sony has announced plans to stop producing physical game discs starting in January 2028.
Single-Player Flagships and Story-Driven Projects
Several major PlayStation Studios are advancing single-player offerings across new and established franchises. Naughty Dog is developing Intergalactic: The Heretic Prophet, the studio's first new IP since 2013. The space-faring game features 1980s retro aesthetics, stars Tati Gabrielle as bounty hunter Jordan A. Mun, includes a deeper combat system, and features music composed by Trent Reznor and Atticus Ross. Naughty Dog co-head Neil Druckmann has also confirmed a second unannounced title is in development.
Santa Monica Studio is at work on God of War Laufey, a title focusing on Kratos' wife, Faye. The gameplay combines heavy-hitting action with the agility of early Greek entries as players battle gods from multiple mythologies. Insomniac Games is preparing to launch Marvel’s Wolverine on September 15, 2026, which IGN describes as a linear, ultraviolent adventure. Elsewhere, Firesprite is targeting a 2027 release for Until Dawn 2, set on a tropical island, following the cancellation of its live-service Twisted Metal game.
Live-Service Focus, Multiplayer, and Post-Launch Status
Guerrilla Games is developing Horizon: Hunters Gathering, a tactical three-player cooperative action game with a cartoon-like art style, alongside an expected third main entry in the Horizon series. New internal studio teamLFG is in early production on a team-based action game where players "inhabit a lighthearted, comedic world set in a brand-new, mythic, science-fantasy universe," according to IGN.
Other live-service and multiplayer efforts face varying hurdles. Haven Studios' project Fairgames is missing from current release schedules following the departure of Jade Raymond last year, amid rumors of a rebrand to Break In. Following "significant" layoffs at Bungie, Destiny 2 development has wound down; while its extraction shooter Marathon launched in March 2026 to critical acclaim, player count stability remains an open question. Housemarque continues post-launch updates for Saros, which suffered what IGN called a "lukewarm start" in sales.
Restructuring, Support, and Ongoing Development
The internal lineup has also been reshaped by downsizing and closures. Bluepoint Games has closed, leading IGN’s Simon Cardy to label the situation a "PlayStation acquisition horror story." Dark Outlaw Games has also reportedly shuttered. Bend Studio experienced layoffs affecting 30% of its staff alongside the cancellation of a live-service project, though it continues working on an unannounced open-world game building on Days Gone systems.
Sucker Punch Productions recently released Ghost of Yotei in October 2025 and its co-op Legends mode, with no new projects expected immediately. Team Asobi continues supporting 2024's Astro Bot, while Media Molecule is concentrating on making Dreams a self-sustaining platform following the end of live support. Polyphony Digital remains focused on Gran Turismo, and San Diego Studio plans to release its next entry in the MLB The Show franchise in Spring 2027.
Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards
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