Xenoblade Chronicles Studio Monolith Soft Helped Out With Splatoon Raiders

Xenoblade Chronicles developer Monolith Soft has officially confirmed its involvement in Splatoon Raiders, contributing to the game's art.

IRLMSQ Editorial Desk1 min read
Xenoblade Chronicles Studio Monolith Soft Helped Out With Splatoon Raiders

Monolith Soft, the Japan-based developer known for the Xenoblade Chronicles franchise, has added the Nintendo Switch 2 title Splatoon Raiders to its official studio portfolio, confirming its role in the upcoming project.

According to Nintendo Life, the game now appears on the official list of titles Monolith Soft has worked on, accessible directly through the studio's website. Additionally, a rough translation of a social media update posted by the developer indicates that its staff specifically helped with "some aspects of the art" for the project.

Continued Support for the Splatoon Franchise

While Monolith Soft typically leads the creation of its own large-scale role-playing games, the studio routinely acts as a support developer across Nintendo's major first-party lineup. Its contribution to Splatoon Raiders extends a multi-generational history with the series, as Monolith Soft previously provided development assistance on Splatoon 3, Splatoon 2, and the original Splatoon on the Wii U.

Beyond art assets, the full scope of Monolith Soft's technical or creative contribution to Splatoon Raiders has not been publicly detailed by either Nintendo or the studio.

A New Direction for Splatoon

Splatoon Raiders is framed as a new take on the franchise, departing from the primary multiplayer framework of the mainline entries to focus on a treasure hunt-focused adventure. Designed as a Nintendo Switch 2 exclusive, the title relies on collaborative effort across Nintendo's internal and subsidiary teams.

Because the detail regarding art support originates from a rough translation of a social media post rather than an English-language press statement, specific breakdown of asset creation or environment design remains unverified. Neither company has detailed whether Monolith Soft's involvement extends to level design or general asset production.


Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards

Sources: Nintendo Life

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