Final Fantasy 7 Director Kept 'Open World Fatigue' in Mind as New Remake Chapter Promises 'Bigger' World Than Rebirth
Final Fantasy 7 Revelation will feature a world larger than Rebirth, but director Naoki Hamaguchi says developers are taking extra care to combat open world fatigue with clear player guidance.
- Author
- IRLMSQ Editorial Desk
- Published
- Jul 31, 2026
- Read time
- 1 min

The third and final entry in Square Enix's Final Fantasy 7 remake trilogy, titled Final Fantasy 7 Revelation, will feature a game world larger than Final Fantasy 7 Rebirth. Despite the increased scale, director Naoki Hamaguchi stated that the development team is keeping player burnout in mind while building the finale.
Speaking on the design of the upcoming title, Hamaguchi acknowledged that "open world fatigue"—where players feel overwhelmed or exhausted by overly massive and repetitive environments—is a key factor in their approach. "The concept of open world fatigue is 'very important' to me," Hamaguchi said in an interview with IGN.
Balancing Scale and Player Guidance
To manage an expanded map size without overwhelming players, the development team is focusing heavily on clear direction. Hamaguchi noted that Square Enix was "very careful" to ensure fans would have "all the guidance they need" throughout the new remake chapter, even as the overall environment grows bigger than Rebirth.
While the team has promised adequate direction, Square Enix has not yet detailed the specific gameplay mechanics, user interface features, or structural adjustments designed to combat open world fatigue and keep navigation smooth.
Release Timeline
Positioned as the grand conclusion to the trilogy, Final Fantasy 7 Revelation is currently being developed with a target launch window of 2027. Further details regarding its gameplay systems, open-world structure, and story are expected as development continues toward that goal.
Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards
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