Shigeru Miyamoto "Not Really Thinking About" Directing Another Game
Shigeru Miyamoto reveals why he isn't currently planning to direct another video game, pointing to modern development scales while leaving the door open for compelling projects.

Nintendo executive and legendary game designer Shigeru Miyamoto is not actively planning to take on the director role for a future video game, citing the sheer scale and demands of modern studio production.
Speaking in an interview with Japanese magazine Famitsu, as reported by Nintendo Life, Miyamoto pointed out that the headcount and logistics involved in current game creation make directing a far more daunting task than it was earlier in his career.
Modern Studio Headcounts Present a Major Hurdle
Miyamoto explained that the expanding scope of modern development pipelines makes stepping into a director's position particularly difficult today.
"Nowadays, if you want to make one game, you have to get 200 people involved, so it’s tough...." Miyamoto stated.
During the conversation, Miyamoto also discussed his career outlook and age within the studio environment, offering a lighthearted look at how he and his team joke about the future on set: "Ah, yes, that’s right. The feeling of ‘I hope we can keep going’ fits perfectly. On set, we say things like, ‘It wouldn’t be surprising if I collapsed tomorrow, so make sure you’re okay (laughs).’ I just hope we can keep going without any problems."
The Conditions That Could Prompt a Return
Despite his current stance, Miyamoto has not closed the door on directing entirely. He pointed to his direct involvement in the mobile game Pikmin Bloom as proof that personal inspiration can still draw him back to active development.
"Right now, I’m not really thinking about it. But with Pikmin Bloom, I got involved because I wanted to make it myself, so depending on the theme, if I can do something interesting with it, there might come a time when I want to do it. I have the know-how (laughs)," Miyamoto explained.
Whether Miyamoto ever directs another project will come down to finding a specific theme or concept that captures his interest enough to overcome the friction of managing massive modern production teams.
Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards
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