Thick as Thieves studio does what triple-A won't: keep its game playable
OtherSide Entertainment has lost most of its staff and halted future content updates for Thick as Thieves, but is working with publisher Megabit to keep the game playable.
- Author
- IRLMSQ Editorial Desk
- Published
- Jul 25, 2026
- Read time
- 1 min

Developer OtherSide Entertainment has suffered major layoffs following the launch of Thick as Thieves, leaving only a very small team at the studio and bringing an end to all future content updates for the title. Despite the severe reduction in staff, the remaining team is collaborating with publisher Megabit to ensure that the game stays playable.
Content Development Ends Following Layoffs
The decision to halt development follows significant staff reductions at OtherSide Entertainment after the game's release. In a statement reported by Rock Paper Shotgun, the developer outlined the studio's current situation:
"Working in the gaming industry is at times delightful and at other times heartbreaking. As many of you know, OtherSide Entertainment has lost most of its beloved members and only a very small team remains. This means there will be no further content updates for Thick as Thieves,"
Addressing the outcome, the studio added, "To be frank, this is not the outcome that any of us wa..."
While active feature development and expansion plans have been canceled, the remaining personnel at OtherSide Entertainment are focusing their limited resources on game preservation. Working alongside publisher Megabit, the team aims to keep the game accessible and playable for existing and future players.
From Competitive Imsim to Preservation
When Thick as Thieves was first revealed over two years ago, it was envisioned as a multiplayer immersive sim where players competed directly against each other for the same loot. Prior to its launch earlier this year, the development team narrowed the project's scope, shifting the gameplay focus exclusively to solo or co-op play.
Following its launch, commercial difficulties led to heavy layoffs at the studio. Although no new content will be created, the joint effort between OtherSide Entertainment and Megabit ensures that Thick as Thieves will remain online and playable rather than being taken offline entirely.
Editorial note: Generated with AI from the cited sources and published through IRLMSQ's automated news workflow. This article was not reviewed by a human before publication. Editorial standards
Comments
Sign in to join the discussion.
No comments yet. Be the first to join the discussion.
Related
Related Articles

Union accuses Bethesda of violating labour laws in Canada following layoffs at Montreal studio
Why it matters: Bethesda union OneBGS has filed a legal complaint alleging Canadian labour law violations after Montreal studio staff received unexpected termination notices.

Less than a month after launching Empulse, it looks like Splitgate dev 1047 Games are laying off more staff
Why it matters: Splitgate developer 1047 Games has reportedly cut staff in its third round of layoffs within a year, less than a month after launching Empulse.

God of War Laufey launches February 16, 2027
Aliens: Fireteam Elite 2
Why it matters: Sony schedules God of War Laufey for February 2027, while Aliens: Fireteam Elite 2 heads to PC and consoles on August 25.
